Cyberpunk 2077 has been the biggest disappointment of 2020 for many gamers. Their expectations were much higher than the final version of the game. According to CD Projekt Red, fans did not understand that the game was difficult to develop.
launch of Cyberpunk 2077 Was a real disaster. Gamers had high expectations for being able to bring CD Projek Red to open world play. They were quite disappointed with the PS4 and Xbox One versions that were completely unused when Cyberpunk 2077 was released.
Despite The Polisher 3: Wild Hunt which is still considered today, the Polish studios lost the confidence of many players after Cyberpunk 2077. One of the best rpg. Although CD Project Red plans to make Cyberpunk 2077 a blockbuster in the coming years, the game is still long.
Cyberpunk 2077 was very difficult to develop and also very ambitious
Lead Quest Designer on CD Project Red, Pavel Susko answered during a live stream of questions from the players. They explicitly asked him why Cyberpunk 2077 came. At the end of his stream, Paweł Sasko acknowledged that: Our goals have been very ambitious. I really don’t feel like gamers and journalists how hard it was to make this game »
Of course, he said that the players are completely within the right of demand A functional game Which is done well. That’s why Pavel Sasco wants players to recognize Cyberpunk 2077 has been very difficult to develop Because of the ambitions of the Polish studio. Many players knew this and many expressed themselves on the social network prior to the game’s release. Nevertheless, the makers of CD Projekt Red pushed forward the game’s release when the developers had not finished their work yet.
Regardless, Cyberpunk 2077 has not been abandoned and developers continue to roll out fixes like the recent patch 1.2, which improved performance on PS4 Pro, but PS4 Fat did not. Despite the fuss, Cyberpunk 2077 is a huge success In terms of sales, CD Projek Red has reimbursed 30,000 copies of the 13.7 million sold since the game’s release.
Source: Comicbook
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